Digital video game distribution store Epic Games Store could ban blockchain-based games if there is fraud surrounding blockchain-based games.
Epic Games founder Tim Sweeney suggested that the Epic Games Store (EGS) could ban blockchain-based games from its market. He stated this in an interview with Axios. Sweeney said that if the fraud associated with such games starts to grow, the marketplace would immediately stop accessing its services for such games.
Epic Games admitted that blockchain games are doing well so far. Axios writes that the online retailer has authorized five such games for sale, with two dozen more pending. According to the company, it will become clear in the next 12 months whether blockchain games have the potential to become a niche in the video game industry.
However, Sweeney believes that the skepticism of other publishers is not due to a negative attitude towards the cryptocurrency market, but rather to the greed of the sites.
Recall that earlier Valve removed blockchain-based games from the Steam video game store. The company also banned users from publishing content related to cryptocurrencies and non-convertible tokens. Steam officials said the changes were because the blockchain games did not comply with the project's internal rules.
Steam founder Gabe Newell later said that bitcoin (BTC) volatility was a "complete nightmare" for the company as customers backed away from dramatic price changes. He also acknowledged that there is "really interesting technology" in blockchain. However, in his opinion, people don't understand why they really need "distributed ledger" technology. Newell also added that the NFT market is full of fraudulent schemes, but did not name specific cases of fraud.
Last August, Xbox boss Phil Spencer also criticized the play-to-win (P2E) model in video games. According to the head of the American company, this product did not bring any innovation to the video game market. Spencer also argued that the crypto-game model exploits players rather than creating an engaging experience.